How to walk through walls using the 4th Dimension [Miegakure: a 4D game]

Resource added
Marc ten Bosch's long-aweated Miegakure applies the logic of Edwin Abbott's 1884 book, Flatland, to a videogame space, shifting the game from two to three to four dimensions.
  • type
    Video
  • created on
  • copyright status
    Fair Use
  • creator
    Miegakure
  • rights
    Standard YouTube License
  • rights holder
    Miegakure