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Metagaming: Metagame 5

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Metagame 5
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table of contents
  1. Cover
  2. Title Page
  3. Copyright Page
  4. Dedication
  5. Contents
  6. Introduction. Metagaming: Videogames and the Practice of Play
  7. 1. About, Within, Around, Without: A Survey of Six Metagames
    1. Metagame 1: Triforce
  8. 2. Stretched Skulls: Anamorphic Games and the Memento Mortem Mortis
    1. Metagame 2: Memento Mortem Mortis
  9. 3. Blind Spots: The Phantom Pain, The Helen Keller Simulator, and Disability in Games
    1. Metagame 3: It Is Pitch Black
  10. 4. Hundred Thousand Billion Fingers: Serial Histories of Super Mario Bros.
    1. Metagame 4: 99 Exercises in Style
  11. 5. The Turn of the Tide: International E-Sports and the Undercurrency in Dota 2
    1. Metagame 5: Tide Hunter
  12. 6. Breaking the Metagame: Feminist Spoilsports and Magic Circle Jerks
  13. Acknowledgments
  14. Notes
  15. Bibliography
  16. Gameography
  17. Index

Metagame 5

Tide Hunter

Tide Hunter is a data visualization application designed to process statistical output from Bruno “Statsman” Carlucci’s Dota 2 (2013) replay parser. To produce Tide Hunter, data was collected during “The Turn of the Tide,” a seventeen-second upset that has since been regarded as one of the most important plays in the history of Dota 2. Within the visualization, this information is repurposed to drive alternative representations of e-sports and dive beneath the spectacular surface of Valve’s software. Set within an aqueous landscape in which the eponymous Tidehunter’s abilities were famously turned against him in just seventeen seconds, the game offers players a navigable interface for exploring the microtemporal operations that took place during the match between Natus Vincere and Invictus at The International in 2012 (see Figure 5.16). To download Tide Hunter, go to http://manifold.umn.edu/tidehunter.

Figure 5.16. Tide Hunter is an original metagame by Patrick LeMieux and Stephanie Boluk that visualizes The Turn of the Tide as an aqueous landscape for the Tidehunter to explore.

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Copyright 2017 by Stephanie Boluk and Patrick LeMieux
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