Contents
Introduction. Metagaming: Videogames and the Practice of Play
1. About, Within, Around, Without: A Survey of Six Metagames
2. Stretched Skulls: Anamorphic Games and the Memento Mortem Mortis
Metagame 2: Memento Mortem Mortis
3. Blind Spots: The Phantom Pain, The Helen Keller Simulator, and Disability in Games
4. Hundred Thousand Billion Fingers: Serial Histories of Super Mario Bros.
Metagame 4: 99 Exercises in Style
5. The Turn of the Tide: International E-Sports and the Undercurrency in Dota 2
6. Breaking the Metagame: Feminist Spoilsports and Magic Circle Jerks